Warband Lancer Model
2mm blocks Version 2.1 [updated 02/03/05 & a few small additions 16/10/07] These updated lists now include the Ancient, Renaissance and Horse & Musket ranges as before PLUS Fantasy and now some more from the 20th Century range, including the new additions. Thanks to Andrew Moselen for additional data on the WW2 & Modern ranges. 16/10/07 - I'm currently working on new reference images for this page (but don't hold your breath). Any good, sharp pictures of the Modern IK ranges would be appreciated as I don't have many of these. Each list shows: • the Catalogue code & the description given by Irregular • the price code (e.g. A3 means 3 for price code A - currently 25p (as at 16/10/07) in the UK) • the number of figures/models in the block & the number of ranks (where relevant) • the width and depth (in mm) - for the whole base, not just the figures (filing off edges will make some smaller) • my description or comment (sometimes superfluous) Most of the gaps are because I don't have an example of that particular block or model.
Gloves are a minor type of Armor that offer small bonuses to the Body Armor statistic.
Any additional detail would be welcome. Post the details to my e-mail and I will add them to the table. Additional or replacement comments are also welcome. Also welcome would be a note of any errors I have made, I spotted a couple recently and have corrected them but there are probably others.
It prints out on about 6 pages. -- -- -- -- A good range with only minimal gaps for doing DBA or other rules with limited troop types.
Not always the best detailed blocks and a few are poorly defined. My favourites have to be the Elephants. Cat Code THEIR DESCRIPTION PR Fig Rk BASE FEATURES wide deep BG1 20 Inf in 2 ranks A3 20 2 14.0 4.0 BG2 24 Inf in 3 ranks A3 24 3 11.5 5.5 BG3 Skirmish Inf A3 5 1 12.5 3.5 Mixed standing & kneeling BG4 Loose Order Cav (Carbines) A2 6 1 15.0 5.5 BG5 Close Ord Cav (Heavies) A2 8 1 17.0 5.0 BG6 Artillery bty & Limber** (ACW) A 8.0 8.0 4 crew BG7 Div/Corps Command A3 3 7.5 6.5 BG8 Horses & Holder A2 6 1 13.0 6.5 BG9 Wagon A3 4.5 11.0 2 horses BG10 Lancers A2 6 1 15.0 5.0 same as ABG 14???
Cat Code THEIR DESCRIPTION PR Fig BASE FEATURES wide deep IKF 1 Dragon A 1 12.5 12.0 Sep. Wings, looks like a Hippo (OA len 18) IKF 2 Giant A 1 12.0 11.0 Club & shield IKF 3 Ent A 1 12.5 12.0 Tree man, bark/hair skin IKF 4 Nazgul A 1 20.0 20.0 Not based IKF 5 War Mammoth A 1 11.5 13.0 Big El with howdah & flag IKF 6 Troll A 2 13.0 11.5 Both with Shield & sword IKF 7 Base of Wolves A 8 12.5 16.0 Low to base not v good IKF 8 Orc/Goblin Inf warband A 12 12.5 16.0 Squat inf. With Sh, grouped v loosely about std IKF 9 Orc/Goblin Wolfriders A 4 13.5 5.5 Cv with good Sh & Std IKF 10 Orc/Goblin Wolf chariot A2 2 13.0 13.5 Nice LCh 2 wolves, low to ground IKF 11 Giant Eagle 'Swarm' A 5 15.0 12.0 No base quite fair.
I have actually used this as a flock of birds for 6mm HoTT. IKF 12 Hobbit adventurers A2?
Flat, v poor casting seen so far -- -- -- -- These are mostly well detailed but some are definitely better than others. The Modern armour seem to be the best castings and the few aircraft I have are quite good. Infantry is not to everyone's taste but I quite like them. I have big gaps here as my only real interest is early WW2, do some measuring you modern buffs and post it!!
Options Market Making Baird Pdf Programs. Youtube.com Mount&Blade Warband THE KHERGIT LANCER IS OVERPOWERED!! - YouTube 1280 × 720 - 132k - jpg altergamer.com Mount and Blade: Warband Quick Guide to the Nations - AlterGamer. 579 × 516 - 254k - jpg youtube.com ACOK - A Soldier For The North - Mount And Blade Warband A Clash. 1280 × 720 - 363k - jpg moddb.com Draconist Lancer Armor image - AGE OF CHANGE II mod for Mount. 1066 × 1066 - 1045k - png mountandblade.wikia.com Khergit Lancer Mount and Blade Wiki FANDOM powered by Wikia 380 × 560 - 65k moddb.com Rohan Lancer equipment (MP) image - Middle Earth at War mod for.
1920 × 1080 - 616k - jpg youtube.com MOUNT AND BLADE WARBAND 100 LANCERS VS NORDS KING - YouTube 1280 × 720 - 168k - jpg walldevil.com ALLMIGHT Army Battles Black Horses Knight Blade Chivalry Dark. 1920 × 1080 - 443k - jpg moddb.com Ibelin lancer image - Crusader - Sacra Regna mod for Mount & Blade. 1366 × 768 - 301k - jpg youtube.com Mount & Blade - Khergit Lancers - YouTube 900 × 720 - 61k - jpg steamcommunity.com Steam Community:: Guide:: The Ultimate Warband Guide 1272 × 940 - 332k steamcommunity.com Steam Community:: Guide:: Tea's Thorough Guide to Horse Archery.
1920 × 1200 - 527k acok.wikia.com Veteran Volantene Lancer A Clash of Kings - A Mount and Blade. 1282 × 1026 - 2612k steamcommunity.com Steam Community:: Guide:: The Ultimate Warband Guide 1280 × 960 - 1006k youtube.com Mount and Blade: Napoleonic Wars #1 ' Lancer' - YouTube 1280 × 720 - 98k - jpg nexusmods.com 1468 Ad Middle Europe at Mount & Blade Warband Nexus - mods and. 1920 × 1080 - 876k - jpg mountandblade.wikia.com Image - Bot Khergit Dismounted Lancer.jpg Mount and Blade Wiki.
469 × 351 - 86k acok.wikia.com Elite Volantene Lancer A Clash of Kings - A Mount and Blade. 1282 × 1026 - 2610k moddb.com Khergit Elite Lancer image - AGE OF CHANGE II mod for Mount. 2283 × 963 - 1235k - png nova-aetas.wikia.com Image - Mercenary Lancer.jpg Nova Aetas Warband Mod Wiki. 640 × 360 - 55k.
TheFallenScholar wrote:I am working on a Kislev themed Empire army for Warhammer fantasy. Two questions: (1) Apart from the winged lancers and mounted archers what else should I add? Are you doing an EMpire Army with a Kiselv Allied Contingent, or are you building an army out of kislev models that 'counts as' an empire army. If you're doing an allied contingent, you should probably bring one unit of Lancers, One unit of Horse Archers, and One unit of Kossar infantry with a Boyar. For the 'Empire' part of your army to go with the allied contingent, you could take just about anything, but I would take (This is going by the theme of an outlying Imperial force on the Kislev Border): At least two blocks of State Troops Infantry (Spears, preferably) with 10-man free company detachments, some Xbows and/or archers, a Chunky unit of Knights (possibly Inner-Circle), A mortar or Cannon, A mounter Empire General, A Priest, and a Wizard. TheFallenScholar wrote:I am working on a Kislev themed Empire army for Warhammer fantasy.
Stealing my ideas are you!? I'm doing the same thing. I'm using lancers as knights (duh) and horse archers as pistoliers. Its a pretty simple conversion to fit the HA with pistols from the militia sprue. I'm using teutogen guard as my greatswords. For those that remember Battle Masters I'm using the chaos archers (with applied fur cloaks) as my archers/huntsmen.
Beorg's bearmen are being used for swordsmen (they have hand weapon & shield as well as the required fur). The old empire special character that looks like a mongol is my general/hero and Katarina is used as a mounted wizard. I use 3 Boris Ursa models as rhinox riders if I need to fill in points. Flagellants really need no conversion although I'm rigging my war altar to be pulled by a few of them. The toughest problem I'm having (although it seems like it would be the easiest) is fitting warmachines with skis. I'm having a tough time making them look decent.
Hope that helps. Right now I am torn by two different versions. I think he was looking specifically for the Mordheim Kislev figs.
The general Kislev ones are still available via GW in the US and UK as far as I can tell. Personally, I hated the removal of some of the SG options. I know they wanted to make room for other stuff and they can't maintain everything indefinitely as well as make new stuff, but since the latter is now explicitly a non-issue (they aren't making *any* new SG models in the near/mid future unless GW turns itself around), I don't see why they couldn't keep the old figs available as well.
Cheers, Gary.