Bubble Bobble Featuring Rainbow Islands Game Boy Average ratng: 9,1/10 4287votes

Two different baskets, stored with the rest of the special bonus items. What they would have done is a mystery, but they'd probably act like the food items and give points. Oddly enough, Bubble Bobble contains a full set of slot machine icons. These aren't used anywhere and there's no palette that fits them. There is a real Bubble Bobble slot machine, but that's neither here nor there. Animations that were likely meant to be used after one player got a game over. Look at him, he's got a little purple suit on!

That's adorable. These animations are used, however, in the continue prompt of. Used Full The clover, chrysanthemum, and flower graphics have three unused frames that give the items a smoother transition from black. Unused Sounds Three sounds in the game are unused.

Sound 2F would later be used in the 1996 DOS version when getting an extra life, and the Plus/ Neo ports for WiiWare and the Xbox 360 for various menus. Sorry, your browser either has JavaScript disabled or does not have any supported player. You can or to play the clip in your browser.

Bubble Bobble Featuring Rainbow Islands. Price: $10.99. -- Out of Stock -. Product Details. Genre: UPC Number: 7. Customer who viewed this item also viewed: BUBBLE BOBBLE / GAME Gameboy Advance. Bubble Bobble Revolution Nintendo DS. Super Bubble Pop Gamecube. Bubble Bobble and Rainbow Islands. Bubble Bobble (also featuring Rainbow Islands) DOS. Fast-paced arcade game Bubble Bobble, available for the Game Boy.

100,000-Point Bonus There's a 100,000-point bonus for popping multiple enemies. This would ostensibly be used after popping eight enemies at once, but there's only space in RAM for seven enemies per stage max.

Bubble Bobble Featuring Rainbow Islands Game Boy

Put the following code in MAME's bublbobl.xml cheat file and activate it to get this bonus. Please note that due to a mistake in the multiple enemy kill table, this won't give 100,000 points, but just 10! maincpu.pb@F677=08Unused Bubble Drops. Two of the game's end-of-level bubble drops are unused. The graphics for these items were overwritten sometime in development, so they now use the Red Crown / Level 50 Door item graphics. Put this code in MAME's bublbobl.xml cheat file to make these items drop: Red Crown Brown Door maincpu.pb@F464=01maincpu.pb@F465=param

This is stored on the main CPU at 0x1FF4C. Japan Version 0.0 VER 0.0 18.AUG,1986 SUMMER US (Romstar) Version 1.0 VER 1.0 26.AUG,1986 SUMMER Japan Version 0.1 VER 0.1 4.SEP,1986 SUMMER US (Romstar) Version 5.1 VER 5.1 8.NOV,1986 SUMMER MCU Build Date A second build date (and what is presumably the internal name for the Motorola MC6801U4 Microcontrollers) is stored at the end of the MCU at FFDF. Unlike the game version, this is identical for all versions of the game. BR10 29.JUN,1986 This is what the 'BR10' text on Round 59 refers to. So that's one mystery solved.

Bubble Bobble was one of my favorite games in my youth. Man, I remember playing it for hours together with my brother on our old Sega Master System, without ever finishing it or getting tired of it. Rainbow Island, the sequel to Bubble Bobble, is a less known game to me, but it acquired a classic status among a lot of old school gamers. The story behind the games is just silly - the girlfriends of Bubby & Bobby have been kidnapped (for no apparent reason) by some evil wizards which dragged the girls off to a cave 100 floors under the earth. They also turned the boys in two bubble-blowing little dinosaurs (don't ask me why), making them Bub & Bob. Well, it's up to them to rescue their girlfriends and to regain their human shapes.

In Rainbow Island the adventure continues as the manual says - but you're a normal boy again and now you can use rainbows instead of bubbles to stand on and attack enemies. This time you're headed up walking on your rainbows, while in Bubble Bobble you where going down in the 100-door-cellar. This Saturn-package contains three games. First of all there is the original Bubble Bobble. It's an authentic conversion of the arcade game, so those of you who played the Master System-version of Final Bubble Bobble, will find out that there are no midway-bosses like in that version.

Despite its age the game is still very much fun for two-players. The animations are really funny, the control is excellent, the music is a bit cheesy, but suitable and fun nonetheless if you're in old school gaming. The game is very challenging - I still didn't manage to accomplish it - 73 out of the 100 levels is as far as I can ever get.

A letdown is the lack of a password mode that was found in other versions of the game. It also isn't possible to save your game nor does the game save your high scores, which I found extremely disappointing, because it's fun to try to beat your last score.

The original Rainbow Islands is also included, and it's fun to play but I didn't find it as addictive as Bubble Bobble. The lack of 2-player is a real pity, because that could have given you much more to look forward to. Anyway, the game is enjoyable, with colorful bosses, but it gets very difficult really fast, with too many enemies in the playing area, making the screen sometimes a bit disorderly. While I don't consider it a classic, it's still amusing, even by today's standards. The third game included is 'Rainbow Islands Enhanced'.

It's still the original Rainbow Islands, but with more polished looking characters and a much more colorful background. I didn't find it an improvement over the original. There still isn't a simultaneous 2-player available and the colorful backgrounds make it often very hard to see what's going on. Even more than the original, the game is a colored mess, especially in the later levels, with enemies sometimes hardly noticeable against the background, which makes the game even harder. Tsreader Pro Manual. I advise you to stick with the original Rainbow Islands.

I'm going to give this game a decent rating, but I'll admit that it's mostly out of nostalgic feelings. I still think Bubble Bobble is one of the greatest games ever, but this Saturn-package is a bit moderate due to the lack of options. I find just the original Bubble Bobble, original Rainbow Islands and a failed enhanced Rainbow Island too sparse for a Saturn-game. They should at least have included a save-game mode and a possible 2-player option for Rainbow Islands.

Despite its shortcomings, it's okay to pick this one up for a low-budget price, especially if you've never played Bubble Bobble before (shame on you!).

Bubble Bobble also featuring Rainbow Islands Developers:, Publisher: Platform: Released in US: September 30, 1996 This game has hidden development-related text. It's and (with an optional ugly skin on top) on your PC!